V1.4

- New perk trees for Sentinel and Rogue (some perk effects arrive in a later update)

- Priya explains classes and perks at your first level up after the tutorial

- New player animations, plus a ready pose while aiming a dash

- Push now swings before shoving

- Every run starts with a key for the camp chest


Fixes

- Fixed: level up freezing when several enemies fall at once

- Fixed: camp chest opening twice, and its relic effects now apply

- Fixed: starting deck keeping cards from a previous run

- Fixed: music, ambience and sound loops continuing after camp and events

- Dialogue now shows above menus

- Circle on PlayStation controllers passes the turn

- Clear messages when a perk cannot be bought

Updated 4 days ago
Published 14 days ago
StatusIn development
PlatformsHTML5
Authormegadario
GenreCard Game
Made withGodot
ContentNo generative AI was used

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