Tidebreak
V1.4
- New perk trees for Sentinel and Rogue (some perk effects arrive in a later update)
- Priya explains classes and perks at your first level up after the tutorial
- New player animations, plus a ready pose while aiming a dash
- Push now swings before shoving
- Every run starts with a key for the camp chest
Fixes
- Fixed: level up freezing when several enemies fall at once
- Fixed: camp chest opening twice, and its relic effects now apply
- Fixed: starting deck keeping cards from a previous run
- Fixed: music, ambience and sound loops continuing after camp and events
- Dialogue now shows above menus
- Circle on PlayStation controllers passes the turn
- Clear messages when a perk cannot be bought
| Updated | 4 days ago |
| Published | 14 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | megadario |
| Genre | Card Game |
| Made with | Godot |
| Content | No generative AI was used |

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